![]() ![]() You go into the pause menu, manually increase Goku and Vegeta’s levels a bit at a time, and repeat. The only reliable way to get to level 250 is with an item earned by sparring with Whis you fight him over and over again, getting more of the item by completing challenges each time like beating him within a certain time limit, or finishing the fight with a special move, that sort of thing. That sounded fine to me though, I like SSJ God a lot and just spending time fighting in that form and working up to a fight with a level 250 Beerus sounded fun. No prophecy, no flashback to Beerus humiliating King Vegeta (though the prince is scared of him still), just training and a fight. Instead, oddly enough, it’s more like an adaptation of Resurrection F: Beerus’ attendant and trainer Whis trains Goku and Vegeta to help them achieve the red-haired Super Saiyan God form and give Beerus a good challenge. ![]() Understandably, none of that is adapted here. Now a lot of BoGs runtime is dedicated to fun character stuff it’s set during Bulma’s birthday and shenanigans arise involving the Pilaf gang and Vegeta desperately trying to placate Beerus, the God of Destruction. I liked DBZ Kakarot, I’m happy to play more of it. The first one was initially exclusive to the season pass, but the release of the second saw them paired off in an £8 bundle, so I thought I’d give them a go. To tide its audience over until the release of its full story DLC, DBZ Kakarot got this: two mini expansions based on the Battle of Gods and Resurrection F films. ![]()
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