One button makes your cursor jump between fireworks and another. To do this, you rotate the analog stick which sends a line off from your cursor to scan the screen. You control a cursor to link similarly coloured fireworks then detonate them. However, many found fault with the length and replay value of its single-player experience when compared to contemporary titles in the puzzle genre. For those who didnt have a PlayStation 2 back in the day, Fantavision is an interactive fireworks game. The game received a mostly above-average critical response with reviewers generally praising its visual presentation, core gameplay, and multiplayer. Finally, the game was digitally re-released on Sony's newer consoles via the PlayStation Network outside of Japan beginning in 2015. Fantavision was then remade for Japanese mobile phones starting in 2003. An updated version with this mode titled Futari no Fantavision was released in Japan in 2002. It's a fast-paced, color-matching puzzle game and a fireworks simulator in one. The better the display, the bigger the points. Fantavision is one of the launch titles for the PlayStation 2. Match colours and special effects to create extraordinary chain reactions. Control massive firework displays above cityscapes, amusement parks and an orbiting space station in this dazzling real-time puzzle game. It was released the same day as the console in North America, Europe, Australia, and New Zealand later that year with an added two-player mode. Experience Fantavision originally released on the PS2 system with up-rendering and Trophies. The graphics emphasize the PS2's ability to show particle effects.įantavision was released in Japan on March 9, 2000, a few days after the PS2 itself. After successfully pitching the project to Sony, Fantavision was supervised by the company's first-party development head Shuhei Yoshida and was completed by a small team in a short time frame. Ten simple goofy animations I made with Fantavision on my Apple II. The game was initially conceived by director Katsuyuki Kanetaka, inspired by the fireworks shows he witnessed in his youth. Fantavision was created during Sony's transition from its original PlayStation (PS1) to its next generation console.
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